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Frans van Maanen
CG artist 3Dprinting

Male anatomy
The main goal of this project was to get a good grasp on human anatomy in order to create better characters and it provided me with a greater understanding of the muscles in the human body.
The skeleton was made by Andrew paquette. All muscles are created in Maya using NURBS surfaces. Rendered in Maya Mental Ray.
![]() Full body front | ![]() Full body side | ![]() Full body back |
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![]() Head close up | ![]() Head close up side | ![]() Chest close up |
![]() Arm close up | ![]() Leg close up front | ![]() Leg close up back |
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